Casualties

The loss of Soldiers (Casualties) is an important deflation mechanic for the longevity of SiegeQuest. It also comes with hidden benefits, like the ability for an Army to Recruit new Soldiers with higher Siege Power than those that were lost during an attack. This enables an Army to attack higher level Strongholds for more $SIEGE and better chances of success!

The odds of Casualties during an attack increase as players attack higher level Strongholds. When an Army suffers casualties, the amount of Siege Power deducted from the Army is correlated to the Stronghold that was attacked. This is outlined in the table below:

Stronghold

Min SP Required

SP Lost from Casualties

Chances of Casualties

1

32

-

0%

2

64

2-3

4%

3

96

4-4

6%

4

128

5-6

8%

5

160

6-7

9%

6

192

9-11

11%

7

256

12-14

15%

8

320

14-18

18%

9

384

20-25

21%

10

448

24-29

24%

11

512

29-35

27%

12

576

33-40

30%

13

672

37-45

34%

14

768

42-51

38%

15

864

47-58

42%

16

960

54-66

45%

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