Casualties
The loss of Soldiers (Casualties) is an important deflation mechanic for the longevity of SiegeQuest. It also comes with hidden benefits, like the ability for an Army to Recruit new Soldiers with higher Siege Power than those that were lost during an attack. This enables an Army to attack higher level Strongholds for more $SIEGE and better chances of success!
The odds of Casualties during an attack increase as players attack higher level Strongholds. When an Army suffers casualties, the amount of Siege Power deducted from the Army is correlated to the Stronghold that was attacked. This is outlined in the table below:
Stronghold
Min SP Required
SP Lost from Casualties
Chances of Casualties
1
32
-
0%
2
64
2-3
4%
3
96
4-4
6%
4
128
5-6
8%
5
160
6-7
9%
6
192
9-11
11%
7
256
12-14
15%
8
320
14-18
18%
9
384
20-25
21%
10
448
24-29
24%
11
512
29-35
27%
12
576
33-40
30%
13
672
37-45
34%
14
768
42-51
38%
15
864
47-58
42%
16
960
54-66
45%
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